For my current uni project, still need to work on my general silhouettes, but I'm getting quicker. Now to choose one, refine, draw, orthographic the hell out of it. Then modelling. And texturing. And UDK. Mhmmmmm.
Ah yeh poly limits, some of the others might be pushing it a bit. All of them read very well though, so either way the end result should look good. Great that sounds good.
Good luck taking these further, will be great to see how they progress
All of them read very well though, so either way the end result should look good.
Great that sounds good.